nard.gg

Check the dice

Before the first roll of every game we publish the fingerprint of a secret seed. After the last roll we publish the seed itself. Together they fix every roll before it falls — and you can check that yourself, without taking our word for it.

← back to the match

Game 1

Still running. The seed stays secret until the game is over.

Fingerprint
34207a977543464345d92f713c63e4ec4cd02889fa6d7858daeddd451e5ce66e
Seed
still sealed
Bound to
Match 2, game 1 · White ygsib6dwbvna6v2d · Black t53qo4m4tpqvxes6
Randomness anchor
drand round 31374339
Rolls
3–5

Check it yourself

Every roll is HMAC-SHA256(seed, binding ‖ number). Bytes from 252 upwards are thrown away so that all six faces stay equally likely; the rest is the remainder modulo six, plus one.

The anchor is a number that did not exist yet when the seed was sealed. It stops us from trying seed after seed until one suits us.