nard.gg

Check the dice

Before the first roll of every game we publish the fingerprint of a secret seed. After the last roll we publish the seed itself. Together they fix every roll before it falls — and you can check that yourself, without taking our word for it.

← back to the match

Game 1

Still running. The seed stays secret until the game is over.

Fingerprint
55c8784495d6e702bc7c1175fc665e40e4e63d69a9ee1a6194f0dfe190a2e468
Seed
still sealed
Bound to
Match 4, game 1 · White mzm7ockhzjoazwqa · Black j2fmjkb63jojwf6g
Randomness anchor
drand round 31392832
Rolls
1–45–31–42–14–34–33–35–52–51–66–11–61–31–63–1

Check it yourself

Every roll is HMAC-SHA256(seed, binding ‖ number). Bytes from 252 upwards are thrown away so that all six faces stay equally likely; the rest is the remainder modulo six, plus one.

The anchor is a number that did not exist yet when the seed was sealed. It stops us from trying seed after seed until one suits us.